Day 1: This was meant to be a simple trip to the TanZen convention, but I believe the directions that guy gave us at the last gas station were inaccurate. After wild Pentanimals trashed our cars, we were forced to run away on foot, my mom clutching her most valuable possessions. We seem to have stumbled into a cavern filled with cube-like, hollow colored rocks. Mom wants to make this our camp. She already started unpacking her porcelain little white bear collection, so there is no stopping her now.

Day 2: A red cube rock fell from the ceiling, nearly crushing Mom. She placed the block onto a column with two other red blocks and they disappeared.

Day 3: One of the walls just moved closer to me. Mom doesn’t believe me.

Day 4: More rocks falling from the ceiling. We’ve resorted to piling them up in a corner.

Day 5: Some more rocks disappeared. There seems to be a difference between hollow rocks and the solid ones. Mom finished unpacking her porcelain white bear collection.

Day 6: The wall moved again! This time, it was the left one. I’m trying to convince Mom that we should go, but she’s adamant about staying.

Day 7: It’s getting cramped in here. Those blocks are still falling from the sky. One of them crushed Mom’s portrait of Dr. Mario, and she’s been in a frenzy ever since, throwing blocks against each other.

Day 8: Success. Mom realized that if you piled blocks of the same color on top of each other or next to each other, they would disappear. Mom has been using the new space we got to build a habitat for her porcelain white bears, complete with a water feature and breeding grounds. I’ve been using this free time writing a very stern letter to those people at Little White Bear Studios. I think this situation I’m in has something to do with them.

Day 9: The left wall moved again, smashing some of Mom’s white bears. In another frenzy, she’s been piling more blocks together. I realized that you could rotate blocks in mid flight, and I’ve been trying to rid ourselves of the hollow blocks (Mom was planning on using them to make a latrine for the white bears – this has gone too far).

Day 10: After removing all the hollow blocks, the cavern cleared up. We are about to make a run for it, but Mom could not bear (cringe worthy pun not intended) leaving behind her collection. The hollow rocks have piled up again. Mom has started talking to her white bears. She’s been raving on about how this was like her honeymoon with Dr. Mario a few years ago. I’ve been planning my escape.


To sum it up, Compression is another solid, fun offering from Little White Bear Studios. The controls were slightly goofy at first, but after some practice they revealed to be intuitive and graceful, flicks of my finger controlling the falling blocks.

The OpenFeint leaderboard allows you to compare how many levels you’ve completed to other cave-dwellers around the world.

For fans of the original retro Dr. Mario style game play, or just casual gamers wanting a quick, action packed fix, Compression is a good choice to shed a dollar on.

2 Responses to “Compression”

  1. Michael (Admin) Says:

    :P :P :P :P :P

    Tony, this is one of the weirdest, funniest, and most strangely interesting reviews that has ever been posted on IAR!

    Welcome aboard :mrgreen:

  2. Little White Bear Studios Says:

    Ha! Very funny review, Tony! Thanks so much!

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